Co-development
Part-time on your project: weekly calls, real features shipped, a pipeline you keep afterwards.
from $40/hour
Bashkit
A clean body. An empty scene. An idea.
Bronze, steel and leather, from the feet up, as fast as the blade can rise.
Made with the tools
you already use
We make games. Everything we built for them, we sell to you: the kits, the creatures, the moves, the sounds and the code. Game-ready, honest licences, made by people who use them.
Browse
Art direction
Every kit was made for the same games, so a sword from the Weapon Kit sits right next to a creature, a cottage and a spell without looking borrowed. Rigged bodies on standard bone names, 46 hand-keyed clips, 23 creatures with their own sounds.
Browse the storeCommercial use
No motion capture, no borrowed samples, no scraped textures. Put any of it in a game you sell, with no royalties. Where AI-assisted modelling was used for a mesh, the product says so on its card.
Read the licenceSound effects
Nine packs, 1,410 sounds, every one made from scratch. Tap a pack to hear its reel.
Godot addons
Parkour, skilling, footsteps, click-to-interact and 70 spell effects. Typed GDScript, no autoloads, tested on real physics. Every addon has a free Lite on the Godot Asset Library.
See the addonsextends CharacterBody3D @onready var run := $FR_Freerunner func _ready(): run.move_finished.connect(_on_move) func _on_move(move, outcome): if outcome == FR_Freerunner.Outcome.CLEAN: $HUD.flash(move.display_name) # "Vault", "Wall Run"...
Built for our own games
The kits, creatures and sounds come out of games we're making right now.
Free
The Bashkit Starter Pack: a taste of everything, yours to keep and use in your games. Watch the tutorials, build something, and come back for the rest when you need it.
The store
Launching on itch.io. Prices in US dollars.
Services
Not a contractor. Someone who builds games every day.
Part-time on your project: weekly calls, real features shipped, a pipeline you keep afterwards.
from $40/hour
Two hours played like a real player, then the truth in writing: what's fun, where we got lost, every bug with steps, the five fixes that matter.
$50 per build
The same session on video with commentary, plus the report.
$80 per build
A playable vertical slice of your idea in 2 to 4 weeks.
from $1,500
A pack made for your game, with variations and loops.
$300 per 25 sounds
Low-poly sets built in Blender to your style and scale.
$200 per set
Our server bot set up and branded for your community.
$150
A Windows launcher that installs and updates your Godot games.
$600
Contact details are coming with the launch.
Licence